Tempel said:
The only thing that concerns me is the culture of money-grabbing that could be generated. With the iPhone app store, you always hear about the people who made it big with their $1 app that makes farting noises or something equally ridiculous, leading to hordes of people trying to get rich by the same scheme. I don't mind apps being ridiculous, nor apps costing money, but I really dislike that culture of looking at everything as a potential profit source.
But I don't think that's as much of a concern here. We've got two things on our side: one, there's an established culture here that's mostly open and sharing; and two, Craig's app store doesn't yet support payments (I think), which will allow free content to become entrenched in the Pandora-specific subculture before paid apps get big.
As for my own content, whenever it appears, I figure that, if it's not costing me to make, it won't cost to consume. So as long as all my work is spare-time, just-for-fun, it'll be free; I don't see myself taking a year off to make a game any time soon, so it'll stay that way for a long while.
The dearth of actual Pandoras that will be out there should discourage this. Anyone who thinks they'll make substantial money on a stupid $1 app advertised to at best a few thousand potential customers is an idiot.
I doubt very many things will even break $1k in sales, unless they cost $40 and people are actually willing to pay this.
-Tj- said:
The "pay what you want" system is my favorite, but I'm not against a dev charging what they feel is fair. Of course free is nice, but I know how hard it is for some to create their software AND put food on the table.
I don't understand this concept of fair pricing. Unless you're talking about receiving a bill afterwards for something like a medical procedure then no one is being cheated by a purchase they don't have to make. People vote with their purchases, and price is ultimately dictated by balancing per-unit profit with potential sales volume - most people selling will have some interest in maximizing this. You really either care about getting money or you don't. Of course you can have very many reasons for wanting money or not wanting it. They don't necessarily reflect very heavily on you as a person; someone wanting to make money to support his elderly mother would probably not be seen as intrinsically more selfish than someone who doesn't care to make money because he already has millions in the bank.
I also don't understand the notion that wanting to make money off of software beyond what you "need" to survive is sacrilege. We're generally talking about $1-$6 for an app in this context, or about the cost of a sandwich from a fast food restaurant. Yes, if you buy dozens of these apps costs add up, but this is where the competitive nature of the market threshes out those things that people aren't willing to let bubble to the top. To be marketable a piece of software really has to stand above others and has to be worth buying. But as far as I'm concerned software not worth spending $1 on is barely worth the time spent downloading it, much less using it.
I think really the issue is less one of practicality and more a matter of symbolism - people often feel outraged by having to spend money on software. Strangely, people expect a LOT of things from software that they don't from other works (see how a painter reacts to the suggestion that his paintings be placed under a GPL-like license). I'm not really sure what the deal is with that, maybe it's a certain mindset somehow natural to a subset of programmers.
But no, I don't think anyone deserves money for software. Likewise, I don't think anyone deserves software without paying for it. In fact, I'd go so far as to say that people deserve or are entitled to just about nothing. The cold truth of this world is you eventually stop focusing on how things "should" be according to your personal worldview and you operate with things as they are.
Incidentally, I think some crowds actually treat you worse if you give away something for free. By attracting those not willing to pay for something you also get a lot of people who walk all over you and expect you to cater to their every desire - they expect you to keep updating the software forever and make it your life's sole purpose, they expect you to be their 24/7 tech support, implement every feature they want... etc. I've encountered some shockingly selfish people. It doesn't really matter if they're a minority. Yes, if you charge people have a sense of entitlement, but if you sell in a place where they're constantly making little purchases that diminishes. At the very least the sense of entitlement is in decent scale with what the money they paid really meant to them (virtually nothing).