If you don't mind me asking... Why would you need KDE to develop in Qt? Or Linux at all for that matter?efegea said:Nothing that has not been said before on the unofficial blog. I'm in the progress of remaking the interface using the new Qt 4.6 animation and state machine systems and now it looks *a bit* more "moblin", and has improved some design fails that were on last video, like the big wasted space to show the description and screenshot. I'm also on a new operating system (where people do like to eat apples and candy...) so I'm also working on tunning a virtual machine with kubuntu so I can continue the coding.. Nothing more.
dflemstr said:If you don't mind me asking... Why would you need KDE to develop in Qt? Or Linux at all for that matter?efegea said:Nothing that has not been said before on the unofficial blog. I'm in the progress of remaking the interface using the new Qt 4.6 animation and state machine systems and now it looks *a bit* more "moblin", and has improved some design fails that were on last video, like the big wasted space to show the description and screenshot. I'm also on a new operating system (where people do like to eat apples and candy...) so I'm also working on tunning a virtual machine with kubuntu so I can continue the coding.. Nothing more.
/me hopes that fsnotify will be more portable (which it probably won't be) once it's finished so that programs developed for Linux won't be so platform-bound.efegea said:dflemstr said:If you don't mind me asking... Why would you need KDE to develop in Qt? Or Linux at all for that matter?efegea said:Nothing that has not been said before on the unofficial blog. I'm in the progress of remaking the interface using the new Qt 4.6 animation and state machine systems and now it looks *a bit* more "moblin", and has improved some design fails that were on last video, like the big wasted space to show the description and screenshot. I'm also on a new operating system (where people do like to eat apples and candy...) so I'm also working on tunning a virtual machine with kubuntu so I can continue the coding.. Nothing more.
KDE because I feel more confortable. and linux because libpnd needs "inotify" which is only on linux kernel, won't compile on mach kernel.
dflemstr said:If you don't mind me asking... Why would you need KDE to develop in Qt? Or Linux at all for that matter?
EDIT: Oh and BTW, I just thought about something: How about integrating not just discovered PNDs and so on in the Pangea menu, but also combining it with a package installer? So, there would be a tab called "New applications" that would look very similar to the usual program menu, but when clicking the icons, they wouldn't launch anything but instead download the correct package from the PND Manager? Could be pretty slick if implemented correctly, and I've put a lot of effort into making the PND Manager usable by 3rd party tools, so it shouldn't be difficult to do.
second exodous said:The GUI you've made is really cool. I like the idea of no names below the icons, could you make it so names are an option?
Get your hair cut you hippyefegea said:I'm open to listen ideas and suggestions, and critiques!!
It looks like you're focusing towards screenshots instead of icons. Personally, I prefer the old concept. The interface is cleaner, and sometimes screenshots are confusing. Everything else looks great though.efegea said:I'm open to listen ideas and suggestions, and critiques!!