MonkeyChops
NO! I don't play basketball
i'm not so sure prophet is in the mood to keep this up anymore, or if he's even getting a pandora anymore. Maybe someone else should take over the updates? Chip, you need another job, right?
That'd make the game so much less fun'Mqark' said:I always wonder why people pick these odd games to show off an emulator.
Why not something more famous or exciting like Shenmue or MSR?
Is it just availability of ISO's...
The DC was actually more powerful than a PS2 at least so I have heard. Also Soul Calibur looks prettier on the DC.'bustaballs' said:That's pretty impressive for a machine that's only slightly less powerful than a PS2. The possibilities for this new handheld are amazing.
'Bremze' said:The DC was actually more powerful than a PS2 at least so I have heard. Also Soul Calibur looks prettier on the DC.
You heard wrong. The PS2 hardware is significantly faster/better than the DC in any area you care to measure. What the DC had going for it was its ease of programming and some really great first-party games from SEGA.
'Chip' said:Except coder efficiency =P.'Bremze' said:The DC was actually more powerful than a PS2 at least so I have heard. Also Soul Calibur looks prettier on the DC.
You heard wrong. The PS2 hardware is significantly faster/better than the DC in any area you care to measure.
Dreamcast has always been underused anyway, so its not a fair competition .The sh4 is pretty damn powerful, and pvr while not a polygon-crunching chip can do very nice gfx otherwise (eg, textures, texture compression ... ps2 didn't have any, dual render buffers, modifier volumes, alpha sorting .. etc)
re everything up to and including v6 (i.e. excluding cortex) - arm's architecture reference manual (ARM) rev I (ARM DDI 0100I), section A4.2, table A4-2 'ARM instructions and architecture versions''Drack' said:I'm considering porting DeSmuMe and changing the core to assembler. No promises, but work will begin when I get my Pandora (No dev unit).
Where can I find information about what changes have been made to the ARM instruction set between the ARM7TDMI, ARM9E, and Cortex-A8?
Prophet said:I'll help you!bustaballs said:I'd kill for a fully functional Saturn emulator. I'd show no mercy.
Saturn had an amazing library with some really fantastic exclusives.
the only experience i have had with a saturn is one time when it crashed when a friend brought it over. needless to say i was not impressed compared to the playstation.
'truekaiser' said:'Prophet' said:I'll help you!'bustaballs' said:I'd kill for a fully functional Saturn emulator. I'd show no mercy.
Saturn had an amazing library with some really fantastic exclusives.
the only experience i have had with a saturn is one time when it crashed when a friend brought it over. needless to say i was not impressed compared to the playstation.
That's hardly indicative of anything. I've had the same saturn for 11 years and it's still fine, and has never had any kind of crash.
'drkIIRaziel' said:'Chip' said:Except coder efficiency =P.'Bremze' said:The DC was actually more powerful than a PS2 at least so I have heard. Also Soul Calibur looks prettier on the DC.
You heard wrong. The PS2 hardware is significantly faster/better than the DC in any area you care to measure.
Dreamcast has always been underused anyway, so its not a fair competition .The sh4 is pretty damn powerful, and pvr while not a polygon-crunching chip can do very nice gfx otherwise (eg, textures, texture compression ... ps2 didn't have any, dual render buffers, modifier volumes, alpha sorting .. etc)
I've read a few interviews for developers of both the PS2 and DC a few years ago stating the DC was easier to program for and the reason why Shenmue eventually got ported to the Xbox was because the PS2 wasn't upto the job, not polygon wise but texture compression and other such technical terms that bypass me in me old age, but anyway the DC was THE most powerful console when it came out, the same can be said for the Xbox over the PS2, but people just like to playdown a consoles limits instead of just playing the games!
timewarp said:If I own a console, eg PS1 or xbox, am I legally entitled to download its rom to run on a PS1 emulator? I would have thought so...
IANAL but I've frequently been told that you can only make copies, not download them. The best argument (the only one I can actually remember) is that you only have rights over the exact copy that you own; if you download a copy that differs in any way from that which you own (whether it be something as simple as just an ID change, or a slightly different version compiled and released a few months later) then you have downloaded something that you don't have any rights to at all.