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- Dec 8, 2005
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I have already posted that I'm playing around with Godot and there has been some effort (by @KidPaddle ) to try and get Godot running on Pyra
This is just really to gauge interest more than anything atm, but would anyone be up for Pyra Panic! I already have a tiny bit of progress in converting the original PandoraPanic! code into Godot scenes. I'm thinking I could tidy up what I have already and chuck it on github etc.
Thoughts?
For an idea of what this is, here is the trailer for the original Pandora version:
UPDATE:
Added Scoring APIs:
Score.GameWin()
Score.GameLose()
Mini game scenes to be placed in res://Games/ folder.
Please help with any of the current issues: https://github.com/pokeparadox/PandoraPanicGD/issues
PandoraPanicGD Repo: https://github.com/pokeparadox/PandoraPanicGD
Original PandoraPanic Repo: https://github.com/pokeparadox/pandorapanic
This is just really to gauge interest more than anything atm, but would anyone be up for Pyra Panic! I already have a tiny bit of progress in converting the original PandoraPanic! code into Godot scenes. I'm thinking I could tidy up what I have already and chuck it on github etc.
Thoughts?
For an idea of what this is, here is the trailer for the original Pandora version:
UPDATE:
Added Scoring APIs:
Score.GameWin()
Score.GameLose()
Mini game scenes to be placed in res://Games/ folder.
Please help with any of the current issues: https://github.com/pokeparadox/PandoraPanicGD/issues
PandoraPanicGD Repo: https://github.com/pokeparadox/PandoraPanicGD
Original PandoraPanic Repo: https://github.com/pokeparadox/pandorapanic
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