I've finally found a bit of time to pick this project back up a bit, now that my crazy life has settled down a bit. A new state, a new kid and a new house put the rebirth entry pretty far down the totem pole, but it seems a few people at least found it useful which I was glad to see.
For those unfamilar, here's my silly blurb from the README:
https://github.com/nuhrin/pandafe
Of couse, having spent a bunch of boring time on the build system I couldn't resist working on a few small updates to keep it fun. From the NEWS file:
At this point I've pretty much achieved all my original goals for the project, after two years (!) of learning new tech, writing and rewriting, squeezing in an hour here and there. It's lovely to finally get the source out there and take this off of the unfinished projects pile.
I would like to keep hacking on it though. So, now that I finally have a more proper post here, I'd love some:
* feedback
* feature requests
* bug reports
* criticism
* etc
Updates:
For those unfamilar, here's my silly blurb from the README:
The new version is mainly about getting the build system and source cleaned up and released, which I'm happy to say has finally happened:Pandafe is a sort of "universal" SDL frontend for Pandora games and emulators.
It was written especially for the Pandora, with the following goals:
* browse and run all roms and games from a single program
* specify commandline options for each game via a menu
* be fully configurable and extendable via the program itself
* use only dpad and buttons to do all this (no touching, heh)
* persist data via yaml, for human reading/writing/sharing
https://github.com/nuhrin/pandafe
Of couse, having spent a bunch of boring time on the build system I couldn't resist working on a few small updates to keep it fun. From the NEWS file:
* add support for Program-based Platforms, with ScummVM to demonstrate
* add option to install pandafe as a gui for SwitchGui
* show exit menu when Pandora key pressed (when run as a Gui)
* add ProgramMenu, allowing program to be run without game context
* merge new/updated Platform/Program definitions on first start of new version
* some interface updates aiming for more visual/behavioral consistency
* remove rebirth competition banner and show program version
* add "Most Recent" and "Most Played" views
At this point I've pretty much achieved all my original goals for the project, after two years (!) of learning new tech, writing and rewriting, squeezing in an hour here and there. It's lovely to finally get the source out there and take this off of the unfinished projects pile.
I would like to keep hacking on it though. So, now that I finally have a more proper post here, I'd love some:
* feedback
* feature requests
* bug reports
* criticism
* etc
Updates:
Download: 0.2.2.4-cba90.2.2.4:
* make list filtering dynamic (update while typing)
* add Nintendo DS / DraStic
* auto assign platform to next known program if preferred program not installed
* update rom path chooser to remember most recent path (if default not set)
* bug fixes
0.2.1.4:
* fix a couple of non-critical regressions (you probably didn't notice)
0.2.1:
* fix some nasty memory leaks
* improve startup time
* GuiInstaller: show a message and offer gui switch if Pandafe is not found
* some new/updated Platforms/Programs, by request
* bug fixes
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