There is 7 game buttons to map (6 actions + jump), so I just prefer anyone doing his own choice instead of hardcoding that.EvilDragon said:B ) maps the keys for player one to the Pandora buttons
sebt3 said:There is 7 game buttons to map (6 actions + jump), so I just prefer anyone doing his own choice instead of hardcoding that.EvilDragon said:B ) maps the keys for player one to the Pandora buttons
EDIT: Or at least give me a good default mapping
EvilDragon said:sebt3 said:There is 7 game buttons to map (6 actions + jump), so I just prefer anyone doing his own choice instead of hardcoding that.EvilDragon said:B ) maps the keys for player one to the Pandora buttons
EDIT: Or at least give me a good default mapping
Well, most games don't use these actions, depending on the character
My suggestion:
A= Action 1
X= Jump
B= Action 2
Y= Action 3
L= Action 4
R= Action 5
P= Action 6
I've uploaded a new PND that will create a default configuration on first run.dsleaf67 said:Almost the same as I came up with. However, P seems reserved for pause, so I used del/backspace
A= Action 1
X= Jump
Y= Action 2
B= Action 3
L= Action 4
R= Action 5
del= Action 6