OK, you proved to the world that Pandora is no scam. You proved that a bunch of very clever people with the right skilled combined to a small upstart company can do better than most other big companies trying to match the needs of retro-geeks. You also proved that matching retro needs also makes a very good mini-netbook with remarkable cpu+gpu power.
BUT: you also proved that inventing and designing is not the same as manufactoring many devices. And I don't think mass-building started with the first 1000, this was more of a proof-of-concept for the manufactoring process thats still about to start.
I'm convinced that all the clever people that worked hard for this success (and I do not talk about 4000 preorderes here, there effort was limited to work hard for the 250 bucks they paid in advance) should take their pandoras and show them to whoever is interested and sell the business before the market niche into which the pandora can be marketed is smaller than the 4000 preorderers. The best timing for a business sale would be back in may 2010, when 600 pandoras were shipped and the next manufactoring problems were not yet visible.
Its kind of a romantic wish to have the pandora hand-made in a garage of some kind, its perhaps the most retro thing in the whole project. But to stick to that idea might mean a big financial loss for the whole OPT team which it does not deserve.
Sorry for the part of the community that seems to love the grass root aspect of this project more than the potential success of it, but we all should be happy to receive the pandoras in time and even happier if the pandora is available to the masses before interest finally fades. Because what all pandora owners must be interested in is more pandora owners to cross the critical mass for software developers who must put time and efforts into this thing.
As a part time programmer myself, I was really looking forward into pandora development in 2008, but nowadays a programmer that learns pandora details (DSP, GPU, timing) must ask himself if his time wouldn't be better spent in learning iPhone OS or Android.
Regards,
grobi
BUT: you also proved that inventing and designing is not the same as manufactoring many devices. And I don't think mass-building started with the first 1000, this was more of a proof-of-concept for the manufactoring process thats still about to start.
I'm convinced that all the clever people that worked hard for this success (and I do not talk about 4000 preorderes here, there effort was limited to work hard for the 250 bucks they paid in advance) should take their pandoras and show them to whoever is interested and sell the business before the market niche into which the pandora can be marketed is smaller than the 4000 preorderers. The best timing for a business sale would be back in may 2010, when 600 pandoras were shipped and the next manufactoring problems were not yet visible.
Its kind of a romantic wish to have the pandora hand-made in a garage of some kind, its perhaps the most retro thing in the whole project. But to stick to that idea might mean a big financial loss for the whole OPT team which it does not deserve.
Sorry for the part of the community that seems to love the grass root aspect of this project more than the potential success of it, but we all should be happy to receive the pandoras in time and even happier if the pandora is available to the masses before interest finally fades. Because what all pandora owners must be interested in is more pandora owners to cross the critical mass for software developers who must put time and efforts into this thing.
As a part time programmer myself, I was really looking forward into pandora development in 2008, but nowadays a programmer that learns pandora details (DSP, GPU, timing) must ask himself if his time wouldn't be better spent in learning iPhone OS or Android.
Regards,
grobi