Opensnesgp


worldwriter

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Sep 20, 2004
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It's weird how this FLU is working,

Every app except for opensnesgp works incredible at 166...

osnesgp freezes up after 10 minutes at 166
and it makes the screen overlap into a 4x4 grid after 20 minutes at 160...
this is frustrating because with every new app that I try that has no prob at 166 I have to think more and more that it's the application itself, not my gp32...
does ANYONE else have a similar issue?
 
did you EVER read the faq?
oh, and if you arent able to search, the "split in 4" is a "normal" "feture" that happens in ALL aplications, you fix it by just going to the menu
 
I'll read it right now... I'm sure it'll describe in detail what I've done wrong... but perhaps you could enlighten me anyhow?


btw... mine is only at 1.95 right now... still no reason it shouldn't work...

thanks Vimacs.. I'll try that next time it happens.... just go to the menu and back out?
 
OS9xGP is alot more strainfull on the processor than alot of the other emu and games i do believe

my gp exactly the same, will run most programs at 166 no bother, but freezes up in os9xgp

it also freezes in gigadrive

these are the only to emus i cant run at 166mhz for more than a few mins
 
my works fine at 166 on gigadrive
but in OpenSNES9x it ~sometimes~
breaks into 4 if I've been playing at 166 for about 45 min.

fSMS also randomly does this but I don't know what clockspeed it runs
 
tekt5 posted on Dec 11 2004 at 08:36 PM said:
my works fine at 166 on gigadrive
but in OpenSNES9x it ~sometimes~
breaks into 4 if I've been playing at 166 for about 45 min.

fSMS also randomly does this but I don't know what clockspeed it runs
that has nothing to do with the mhz
 
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