Urben
Very Active Member
- Joined
- Dec 3, 2014
- Messages
- 249
- Age
- 20
Hi,
I'm getting into game development and also want to try around with on the Pyra once it comes out.
Which game engines work for it? I messed around with C++, C and C# but had no bigger projects yet. So no preffered language.
I'm currently aiming for Monogame (made from XNA) since its open source, has some (sadly not much) documentation and games are easily portable to other systems.
I'm also absolutely fine with using frameworks instead of full-sized engines like Unity, sicne I'm familiar with them. I just need some documentations how to work with it.
Any recommendations? Thanks!
(For future devs I will edit this posting to make a list, tell me if something is wrong)
I'm getting into game development and also want to try around with on the Pyra once it comes out.
Which game engines work for it? I messed around with C++, C and C# but had no bigger projects yet. So no preffered language.
I'm currently aiming for Monogame (made from XNA) since its open source, has some (sadly not much) documentation and games are easily portable to other systems.
I'm also absolutely fine with using frameworks instead of full-sized engines like Unity, sicne I'm familiar with them. I just need some documentations how to work with it.
Any recommendations? Thanks!
(For future devs I will edit this posting to make a list, tell me if something is wrong)
- Monogame: c# framework, portable to multiple systems
- Simple DirectMedia Layer (SDL) 1.2 and 2.0 - Middleware
- Allegro: C & C++ 2D engine
- Irrlicht: C++ 3D engine
- Godot: 2D & 3D engine with a simple, own scriptlanguage. (Pandora port)
- JNGL: C++ 2D Engine, https://github.com/jhasse/jngl
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