Yoyo is a great coder, if you want him to continue work on GP32 projects why not just send him a nice e-mail and ask him. while offering money is always a good incentive, if their heart isnt in it - its silly wasting the time.
One thing about emulator coding is, its fun getting everything to work - but once its all running it gets very tedious having to rewrite and optimize, as hours and hours of work may only result in a tiny speed increase, which is why i suspect most Snes emus have moved across to Zodiac, as you wouldn't have to sit around coding ASM for weeks on end to get it running at a decent speed.
JMP JMP JMP SPLAT
on the bright side - i dont worry to much about the Zodiac, while it is more powerfull than the GP32, i dont think it'll mean the GP32 dies out, i personally like coding on low powered platforms as its nicer to code closer to the metal and see how far you can push the hardware, and the GP32 can do 2D to its hearts content without having to worry about the CPU capacity.
One thing about emulator coding is, its fun getting everything to work - but once its all running it gets very tedious having to rewrite and optimize, as hours and hours of work may only result in a tiny speed increase, which is why i suspect most Snes emus have moved across to Zodiac, as you wouldn't have to sit around coding ASM for weeks on end to get it running at a decent speed.
JMP JMP JMP SPLAT
on the bright side - i dont worry to much about the Zodiac, while it is more powerfull than the GP32, i dont think it'll mean the GP32 dies out, i personally like coding on low powered platforms as its nicer to code closer to the metal and see how far you can push the hardware, and the GP32 can do 2D to its hearts content without having to worry about the CPU capacity.