sebt3
homebrew player (P. & C.)
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So you're using HardFloat binaries with (I guess) hardfloat gles drivers, tellme more about that. Indeed my binary wont work (softfloat) in that case. But building darkplaces should be easy, with the lastest svn tree and part of my patch (I guess you wont need eglport.?) it should be at few export and a make sdl-release from you.Yes, DP is next on my list of games to test. I hope I'm a bit nearer now to getting Q3 GLES running as I have the Maemo port compiling on my Pandaboard as well as its dev (Intel and ex-Nokia dev) helping me out so hopefully I'll have Q3 GLES running soon. I've not tried running any Openpandora binaries on my Panda like you linked to just yet - I suspect text only apps may work if compiled for the same arch but I'm on armhf here and Pandora is armel
~/src/glues-read-only/glues/qnx$ make
Makefile:2: recurse.mk: No such file or directory
make: *** No rule to make target `recurse.mk'. Stop.
git clone https://github.com/Cpasjuste/GLU.git