Kumaki
Well-Known Member
I noticed that. I was wondering if there was a way to take off the key mapper...so that you have only DIGGER in the menu and not Digger key mapper. too bad someone downrated you, this game plays and sounds exactly like the 1983 version. the only thing is...I swear it takes longer to go thru the end-stage music...than it does on Dingoo, or it did on PC. Otherwise, a totally perfect re-creation. But again, it is no real big deal. What WOULD help in this...is if you had code in there that just auto-disabled the sound at level-end, and then re-enabled it automatically at level-start next level. Do you think THAT could be done?
Yes I could remove the map key icon, but the only alternative is to have a popup window before it launches the game every time.. I figured an additional icon was the lesser evil.
I could easily hack out the end music, but I wanted to avoid modifying the original code as it will give me more responsibility to ensure the changed code is available to the public.. I'll look into it..
OK. I was just wondering if...once the map key IS set...there was then a way to take out the key icon. If not, no biggie.
Would like to see the end level music hacked out so that you don't have the long wait between screens.
Again, I appreciate everything so far, and even if nothing else gets done, you done a heck of a job.