Hi every one.
Just for tell you that i've release an old devellopement demo of the Yeti engine Pro version.
This version was a technical demo for showing all the avaible feature of the engine at this time (MD2 model, interpolation animation, curve, slope, 3D water, transparence wall, matrix filter texture, ....).
The demo are slow some time du to very huge 3D model use (pur quake2 model) that a not optimised for portable 3D platform and the player move with physic.
Maybe it will be a good think to speed it (no realistic move but more fun).
Average FPS for all the lvl in the demo was 15-20 fps depending a lot from the lvl complexity and the number of ennemy on screen.
What to say more, it's only a 133 Mhz demo for 2 reasons :
-> Official Gamepark devsheet at start
-> i've only an old gp32 (first model) so she doesn't go up
If somebody modifie the fxe file (overcloack hack) i'll be clad to host it on my site with name of this contributer.
Well this was an old demo of an current work.
This is not perfect, not finish but well it's for fun after all.
Have fun too.
http://www.angelsoftware.org/index.php
You could download the file at the bottow of this page under "Téléchargement : "
http://www.angelsoftware.org/index.php?200...d---pro-version
ps : soory for my poor english and the mistake i've for sure make on this little post
Just for tell you that i've release an old devellopement demo of the Yeti engine Pro version.
This version was a technical demo for showing all the avaible feature of the engine at this time (MD2 model, interpolation animation, curve, slope, 3D water, transparence wall, matrix filter texture, ....).
The demo are slow some time du to very huge 3D model use (pur quake2 model) that a not optimised for portable 3D platform and the player move with physic.
Maybe it will be a good think to speed it (no realistic move but more fun).
Average FPS for all the lvl in the demo was 15-20 fps depending a lot from the lvl complexity and the number of ennemy on screen.
What to say more, it's only a 133 Mhz demo for 2 reasons :
-> Official Gamepark devsheet at start
-> i've only an old gp32 (first model) so she doesn't go up
If somebody modifie the fxe file (overcloack hack) i'll be clad to host it on my site with name of this contributer.
Well this was an old demo of an current work.
This is not perfect, not finish but well it's for fun after all.
Have fun too.
http://www.angelsoftware.org/index.php
You could download the file at the bottow of this page under "Téléchargement : "
http://www.angelsoftware.org/index.php?200...d---pro-version
ps : soory for my poor english and the mistake i've for sure make on this little post