Well, I have to say, that's been possibly the worst handheld I've ever had the misfortune to play Tombraider on. Ok, granted, the screen wasn't quite as small as I was expecting. But with a lag of around a second between pressing the direction and Lara doing anything, I doubt many will buy this system short of a massive re-write of any 3D code they're using. And add to that the fact that it not only played slowly, but looked fairly terrible (untextured disjointed polygons, almost akin to the games that tried to get around the 4-colour sprite limit on a NES badly and resulted in lots of gaps in characters) and you've got what I consider to be the console that's the biggest joke I've ever come across...
INCLUDING the various disasters that killed SEGA...