HDMI without sound and without the insane licensing costs.
It's $10k a year + 10 cents a unit. Not very insane at all. I especially doubt Apple would try to avoid it on a high volume laptop. I for one would like to see straight HDMI support and I don't think that's that much to ask for on a device selling for $500.
If multi-lock isn't an option I'd prefer to see it simply changed to another angle like 90 degrees.
Fusion_Power said:
Overall better software support. No more stuff like not be able to use DSP because of whatever.
Next Chipset should be choosen after it's Drivers quality and size of the Chipset Documentation, including every circuit if needed.
Next chip is probably going to have more homogeneous/coherent ARM CPU cores and will either have a less powerful DSP, a different/incompatible one, or none altogether. I say stop nagging developers about something that almost none were going to utilize in the first place. It's much easier to start with using normal threading than developing for a vendor specific DSP that has its own special interface requirements, needs its own special compiler, and is extremely difficult to write optimized ASM by hand for.
So if we're talking about advocating software optimizations I would much sooner push for focusing on:
- More use of hand-written NEON, since the compiler sucks at it and I doubt that'll change much any time soon
- More conventional threading since everything is using an OS that can handle it, even if something like Pandora won't benefit much/any from it.
Then you'll have optimizations that actually mean something on other current devices as well as future devices like Pandora 2.
Here's a short list of things I'd like to see corrected over MY Pandora, some of which I'm sure are already corrected in existing units or maybe are hit/miss in general:
1) Better shoulders, one of mine is wobbly but IMO the design isn't very good in general.
2) Better nubs. I haven't used mine for anything but the desktop but they absolutely suck there, to the point of being unusable, completely inconsistent too.. I have a hard time imagining this translates to performance that's just fine games. First and foremost they shouldn't be relying on dodgy auto-calibrating firmare that can't be modified.
3) Better response time on the screen (less ghosting). I understand this is can be a compromise vs power consumption and cost, though. Personally I don't think power consumption should be optimized at all costs, I'd gladly go for a little less battery life if it meant a significantly lower cost (for instance, using DDR3/DDR3L instead of expensive PoP LPDDR2), and I'd also prefer a thinner console if at all possible.
In fact, I think the cost is kind of a quandary all together. Now we're seeing Chinese devices that are more powerful than Pandora and barely cost over $100. In fact, with larger screens at the same resolution (and possibly even capacitive, not sure) and peripherals like accelerometers.. I'm not saying a European company should try to compete on price with a Chinese one but a factor of 5x is just absurd. I know Pandora offers a form factor these devices don't, it has a keyboard/nubs and it has a bigger battery, and that's great, but let's stop fooling ourselves, these things don't add very much to the price.