Drumaster
Certified Guru
20/04/2004
Today there is a surprise for you! I release some new PWADS I made for GP Doom to allow you to play all the levels we couldn't before with GP Doom (Thy Flesh Consumed episode 4 for Doom I FULL, Wolfenstein levels 31 & 32 for Doom II, for Plutonia and for TNT = 15 new playable levels on GP32!) Use them as normal PWADS (TNT_FINAL.WAD for example is to use with TNT.WAD...) All Doom levels available now on GP32!
19/04/2004
I release some weapons patches I made for all Doom version (available in Download > GP Doom section). Those patches improve weapons graphics (better brightness for GP32) and show them more at screen. To use my patches, use Wintex (also in Download > GP Doom section) and merge each patch (with the "Merge in IWAD" command) with each of your Doom version (ex: TNT_PATCH.WAD with your TNT.WAD). Enjoy them!
16/04/2004
- I modified the Star Wars PWAD so that it could now run with Doom I FULL AND Doom shareware (available in Download > GP Doom section).
- When I get my BLU, I will try to fix crashes in Western PWAD. As far as I know, it works well on PC but I can't really test it without any GP32, therefore I can't fix the problem for the moment.
- I found the way to save states in Eternal Doom III but it's not very convenient. In fact GP Doom won't allow you to save any state in a PWAD if it is over 20 MB (but IWADS work with any file size). And here it's 34 MB! So you can divide it into 3-5 parts in order to launch them separately but it's not very funny! The second solution consists in merging the Eternal Doom III PWAD in the original doom2.wad with Wintex that you can easily find on the net or download it on Download > GP Doom section. Enjoy now save states on Eternal Doom III on GP32!
http://drumaster.gp32news.com
Today there is a surprise for you! I release some new PWADS I made for GP Doom to allow you to play all the levels we couldn't before with GP Doom (Thy Flesh Consumed episode 4 for Doom I FULL, Wolfenstein levels 31 & 32 for Doom II, for Plutonia and for TNT = 15 new playable levels on GP32!) Use them as normal PWADS (TNT_FINAL.WAD for example is to use with TNT.WAD...) All Doom levels available now on GP32!
19/04/2004
I release some weapons patches I made for all Doom version (available in Download > GP Doom section). Those patches improve weapons graphics (better brightness for GP32) and show them more at screen. To use my patches, use Wintex (also in Download > GP Doom section) and merge each patch (with the "Merge in IWAD" command) with each of your Doom version (ex: TNT_PATCH.WAD with your TNT.WAD). Enjoy them!
16/04/2004
- I modified the Star Wars PWAD so that it could now run with Doom I FULL AND Doom shareware (available in Download > GP Doom section).
- When I get my BLU, I will try to fix crashes in Western PWAD. As far as I know, it works well on PC but I can't really test it without any GP32, therefore I can't fix the problem for the moment.
- I found the way to save states in Eternal Doom III but it's not very convenient. In fact GP Doom won't allow you to save any state in a PWAD if it is over 20 MB (but IWADS work with any file size). And here it's 34 MB! So you can divide it into 3-5 parts in order to launch them separately but it's not very funny! The second solution consists in merging the Eternal Doom III PWAD in the original doom2.wad with Wintex that you can easily find on the net or download it on Download > GP Doom section. Enjoy now save states on Eternal Doom III on GP32!
http://drumaster.gp32news.com