New Gpadvance Version - V1.48


I'm trying Shrek 2 right now, the loading time is insane so far (insanely high that is), but I hope that'll be fixed anytime soon. It is looking amazing though!
 
there's something wrong with timers in this build, i think, since some demos that used to run like 5 times original speed are slowed down to a crawl now. Super Mario Advance 2 is really slow too, possibly because of that.
 
jegHegy posted on Jul 12 2004 at 08:38 PM said:
there's something wrong with timers in this build, i think, since some demos that used to run like 5 times original speed are slowed down to a crawl now. Super Mario Advance 2 is really slow too, possibly because of that.
Yup, same probs here.
 
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are you using 1.43
it says the timers are improved a little

i haven't tried it though
i haven't noticed slow downs in the last version i tried
i think it was 1.39
 
v1.43 report

*0061 - Yu-Gi-Oh! Duel Monsters 5 Expert 1 (J) (8MB ROM!) runs without a hitch, other than speed issues...40~50% ingame, 70~100% in text/menu sequences. Not bad!

*Medarot Navi (both versions) doesn't load.

*Super Robot Taisen R (8MB ROM) hangs at the first conversation sequence...it only ran at 15% speed through the menus prior, though.
 
The timers may be improved in terms of compatibility (after all, it was they that caused BoF and Soccer Kid, if I understand the changelist for ver 1.40 or 1.39, not to work). That doesn't mean they're improved in terms of speed. Though I think others reckon its the IRQ addition that's causing the slowdowns...
 
spray posted on Jul 13 2004 at 12:21 AM said:
jonjandran posted on Jul 12 2004 at 11:18 PM said:
Yep , lots of slowdown in most games now.
About half the speed of previous revisions. :(
if we want peace we must first prepare for war
sure... ;)
 
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can sum1 please try the following:
F-ZERO GP Legend
BoulderDash EX
any of ther castlevania games
any of the crash bandicoot games
guilty gear x advance
worms world party
sword of mana (i know theres no point playin it cos it cant save 2 sram but i would lke to know if it works :) )
any sonic games
king of fighters ex neo blood
and any megaman/rockman games

i know its alot to ask but i cant try them untill my dad gets his friends smc righter or i get a new cable :angry: :( . so any help apriciated :)
 
Sword of Mana loads to the point of new game and then goes to black screen. (Which to me is fantastic at such an early stage in this emu's development :))

Just for reference:

Undefined THUMB instruction at 0x00000002
Opcode = 0x0058ea00
 
spray posted on Jul 12 2004 at 11:21 PM said:
jonjandran posted on Jul 12 2004 at 11:18 PM said:
Yep , lots of slowdown in most games now.
About half the speed of previous revisions. :(
if we want peace we must first prepare for war
Thanks for bringing a touch of class to the boards.
 
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GPadvance V. 1.43
All roms where tested with 166MHZ
Rom reoprt!: :D

0622 - Worms World Party (E)
Stops after the Ubisoft screen
32MB rom
FPS: around 60 with 166MHZ.

Ice Age Video Demo (PD)
Sops after the first few frames, but it´s a real GOOD start!
64MB rom
FPS: around 55 with 166MHZ


Crazi Taxi
Doens´t run
64MB rom
FPS: non

Super Street Fighter II Turbo Revival
Doens´t run
64MB rom
FPS: non

James Bond 007 - Nightfire
Doens´t run the "Loading..." screen doens´t go away
64MB rom
FPS: non

Kirby - Nightmare in Dreamland
Runs!! The Nintendo screen shows and you see all the kirby´s running but then it stops :(
64MB rom
FPS: Arround 20 with all those kirby´s
 
Tried some more >4MB roms on 1.43

Splinter_Cell_USA runs perfectly, but slow. :)

All other roms I tested today just crash.
 
Dangerous Xmas (PD)
works almost perfekt in 1.43 :) just slow

Worms World Party
hehe, i got it to the team17 screen :)

Chu Chu Rocket
just repeats the "!" onthe first screen on and on ..

V-Rally 3
crashs on atari screen
 
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