Prometheus
Well-Known Member
- Joined
- Mar 8, 2008
- Messages
- 9,472
After being unable to get on well with GPFCE, I've taken a liking to our other option, NesEmu (which, though it needs an overclock to run full-speed at the moment and has a lack of proper PAL support, seems to work really nicely). However, I have a slight problem with it, and that is that saving and loading game states is failing to work.
A message indicating that a state is being saved (or loaded) is displayed for less than a fraction of a second when I use those options, but the state is seemingly never saved or never loaded - this is a little bit of a problem when I'm unable to continue playing at any given moment. My card is formatted as ext-2. Is anyone else experiencing this, and is there a workaround?
A message indicating that a state is being saved (or loaded) is displayed for less than a fraction of a second when I use those options, but the state is seemingly never saved or never loaded - this is a little bit of a problem when I'm unable to continue playing at any given moment. My card is formatted as ext-2. Is anyone else experiencing this, and is there a workaround?