Since NeoGeo ROM sets are generally rather large. So let's take a look at what NeoGeo games could be loaded into that 64MB. keep in mind, you have to consider the UNZIPPED size of the ROM set, because you can't have the data compressed during emulation. So here are some of the largest & most popular games we could fit in 64MB RAM, and some of the games we could not:
Metal Slug 2 ~44MB. Easy fit.
Metal Slug X ~ 65MB. Can't fit. sad.gif And forget MSlug 3, 4 & 5 - all too big.
King Of Fighters 96 ~46MB. Easy fit.
King Of Fighters 97 ~59MB. Tight fit, depends on system overhead & program/work RAM needed.
King Of Fighters 98 and above, can't fit. sad.gif Too big.
Samurai Shodown 4 ~48MB. Easy fit. smile.gif Meaning SS1, 2 and 3 also fit nicely.
Last Blade ~61MB. Very tight fit. A maybe.
Last Blade 2 ~71MB. Can't fit. sad.gif
Pulstar ~40MB. Easy fit.
Blazing Star ~44MB. Easy fit. Great SMHUP btw. =)
Garou Mark of the Wolves ~90MB (varies depending on ROM set). Too big. sad.gif
Real Bout Fatal Fury ~44Mb. Easy fit.
Real Bout Special ~50MB - Easy fit.
Real Bout 2 ~71MB. Too big. sad.gif
Waku Waku 7 ~36MB. Easy fit. Fun game. smile.gif
Of course, all the older NeoGeo games will fit easily. Including many great puzzle games like Puzzle Bobble 1 & 2 and the Magic Drops etc. A lot of good games. Then there's also the NeoGeoCD, you only need around 7MB for that - so no problems there. smile.gif So we could have some of the later KoF's (up to 99) that way. But sadly there never was a CD version of Garou, which is unfortunate. sad.gif