papapopalung
Active Member
it can be done using the gigas engine as a base... or something...
the gameplay is a bit like a cross between harvest moon/animal crossing, the sims, and pokemon.
players have a fully customisable plot of land and a house that they can put things in... (items will have a graphic, and a (sometimes unique) description...)
also players own characters can have different choices of armour/weapons/costumes etc...
players can go adventuring to get money/items/experience...
every couple of days, players should upload their current save file (including things like character changes, house/grounds/items changes...)
and they should also download the current updated data file that is combined from the other players so far...
In the game, players can visit other players' houses to gawp, leave messages, and arrange trade.
And there will be shops to buy adventuring equipment, and other items. maybe even virtual pets (imagine buying a chocobo to keep in a fenced enclosure you built)
a really wacky idea would be for players to be able to meet online and go on special quests as a team through the pc (on the pc monitor, not on gp32)
even without this function, i think that a large part of the programming would be for pc/web
this is years beyond my programming capabilities, but i think i really should write a 'treatment' for this... anyone any comments please...?
edit: additions, minor changes.
the gameplay is a bit like a cross between harvest moon/animal crossing, the sims, and pokemon.
players have a fully customisable plot of land and a house that they can put things in... (items will have a graphic, and a (sometimes unique) description...)
also players own characters can have different choices of armour/weapons/costumes etc...
players can go adventuring to get money/items/experience...
every couple of days, players should upload their current save file (including things like character changes, house/grounds/items changes...)
and they should also download the current updated data file that is combined from the other players so far...
In the game, players can visit other players' houses to gawp, leave messages, and arrange trade.
And there will be shops to buy adventuring equipment, and other items. maybe even virtual pets (imagine buying a chocobo to keep in a fenced enclosure you built)
a really wacky idea would be for players to be able to meet online and go on special quests as a team through the pc (on the pc monitor, not on gp32)
even without this function, i think that a large part of the programming would be for pc/web
this is years beyond my programming capabilities, but i think i really should write a 'treatment' for this... anyone any comments please...?
edit: additions, minor changes.