TheGoodDoktor
Still Fresh
- Joined
- Sep 6, 2008
- Messages
- 74
Hi all
I posted a topic a few weeks back about porting an old Dreamcast game to the Pandora.
Since then my initial phase has gone well, I have a working playable version of the game which uses SDL for controls & startup, OpenGL for 3D graphics and OpenAL for audio. I have this running on PC & Mac.
I was wondering if there were plans to port OpenAL to the Pandora by any of the principle developers. I think it would be a good idea as I believe a lot of projects use it and after initially using SDL Mixer I found OpenAL far more suited to my purposes.
Based on feedback I received (thanks guys) I've made sure that my GL code is all glDrawArray & using vertex buffer objects with no glBegin or glEnd usage anywhere, hopefully this will make it easy to port to ES.
What I'm really looking for now is a 'Hello Triangle' example for the Pandora that I can use as a basis for the conversion. Are there any suitable examples available? I've looked around and all I've found have been hardware docs & links to coding tools.
I also wondered if there was any merit in doing a PC Linux port of what I have.
Unless there is something big I'm overlooking I think a Pandora port should be pretty smooth going.
Cheers,
TheGoodDoktor
I posted a topic a few weeks back about porting an old Dreamcast game to the Pandora.
Since then my initial phase has gone well, I have a working playable version of the game which uses SDL for controls & startup, OpenGL for 3D graphics and OpenAL for audio. I have this running on PC & Mac.
I was wondering if there were plans to port OpenAL to the Pandora by any of the principle developers. I think it would be a good idea as I believe a lot of projects use it and after initially using SDL Mixer I found OpenAL far more suited to my purposes.
Based on feedback I received (thanks guys) I've made sure that my GL code is all glDrawArray & using vertex buffer objects with no glBegin or glEnd usage anywhere, hopefully this will make it easy to port to ES.
What I'm really looking for now is a 'Hello Triangle' example for the Pandora that I can use as a basis for the conversion. Are there any suitable examples available? I've looked around and all I've found have been hardware docs & links to coding tools.
I also wondered if there was any merit in doing a PC Linux port of what I have.
Unless there is something big I'm overlooking I think a Pandora port should be pretty smooth going.
Cheers,
TheGoodDoktor