Movesweep, Minesweeper With A Twist.


Daid

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I got around to port my very simple game "MoveSweep" to the GP2x. It's a basic minesweeper with a twist.

Mines get borred, so they sometimes move a bit to explore new areas. Mines only run into areas that aren't open yet. This means that the field gets harder how furter you get.

This is actualy a concept me and a few friends came up with in class. During the next few houres (that where boring) I wipped out my 468 laptop and made an ncurses version. Later ported to SDL. Now ported to the GP2x.

Rules:
-Every time you open a field every mine has a chance to make a move.
-Mines only move into unopened fields
-Mines only move in horizontal or vertical direction (no diagnial)
-Mines only move 1 space
-Numbers get updated

(Can someone add it to the argives, I'm unable to get a login atm, as the password mailing seems to fail for me :()

http://daid.mine.nu/pub/MoveSweep2X.zip
 
nice work, i like minesweeper but never played a game where mines could move :p brings some extra fun ;)

what you could add, is an in-game menu, and small/medium/large/huge maps size for example :)

maybe an autosave option? (i didn't checked yet if it was there, since I lost every time :ph34r: )
 
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