Thats a good point; the GP32 had nothign going on for the first while, and then a flurry of crazyness occurred.
Really, all of this sums up to this; beefy hardware makes things easy; crappier hardwaer makes it less easy.If its less easy, you need good coders.
The gp2x will likely have a smaller dev pool than the PSP (consider the GP32, which to this day is essentially unheard of. The linux kernel being present will multiply the attention hundred-fold.. notice how many /. posts there have already been, for instance.) but that may not matter.. 1 devoted dev is all you need.. the trick is finding them.
So the gp2x will, as the gp32 did, live or die based on developers.
Answer: Many/most of the GP32 devs are movign to the gp2x, and so the gp2x will have _at least_ a small but devoted bunch of devs.. so all the bases will be covered _fast_ (linux+sdl makes it easy), and the core apps will get good over a shortish period of time (since the minum pool of devs is already present.)
Any other device has a much harder time, since no devs are implied.. the gp2x gets a free pool of homebrew devs, plus the Unix/Linux bonus crowd. (ie: Its not just eh linux community.. we cannot count out the FreeBSD/OSX groups, etc.)
jeff
However the PSP dev scene will shrink as more killer aps become available forcing users to update and the number of pre 2.50 systems begin to dry up
Last edited by a moderator: