Wow what a bloodbath ... (this is a dangerous place for a Medic to tread)
PS More RAM in my book means extra performance than less RAM
True, but past a certain point it just means its no longer the bottleneck.
Remember you are only as fast as your slowest component (or was it "as strong as your weakest link"?)
On the other hand, memory size, past a certain point, matters much less than speed and latency
Just confirms what I just said before.
this is like counting cars horsepower comparing with the size of the fuel tank
Haha lol. The analogy is actually true (backed by an example: Wii)
DroneB Dev said:
did you understand what i am saying?
I actually do. It is impossible to compare the "power" of various different CPU's
ACCURATELY without knowing what to define and how to define it.
you all keep saying comparing is impossible
And they're right, but so are you. I got the feeling you were seeking the power of various systems to accomplish 3D graphics, am I right?
(no you idiot not like Avatar 3D)
They're right because you can't use Mips & Gflops to compare what you perceive as a powerful system.
But you're right as some systems are more powerful than others at certain tasks
(and sometimes at all tasks ie; my laptop can emulate GBA games 300% fullspeed something the GBA cannot)
Voila!
*snip...Highest being
better at graphics than the lower ones.
1. i7 Gaming Computer
2. PS3
3. Xbox 360
4. Xbox
5. Wii
6. Gamecube
7. PS2
8. iPod Touch/3GS
9. Pandora
10. PSP
11. Dreamcast (maybe it stays about here or maybe its better than Pandora)
12. Nintendo 64
13. PSOne
-------------------------
14. DSi (afaik)
15. SNES (afaik)
16. Sega Genesis (afaik)
17. Commodore 64 (afaik)
18. Atari (afaik)
CCCUUUTT!!!
This is off-topic.
I think what OP (original poster and openpandora) wanted to know was:
How can we determine the "power" aspects of different CPU systems?
SO couldn't we compare consoles like Pandora and Dreamcast by technical specs one by one?
Not by technical specs (too difficult and mostly guess work) but by actual testing more accurate "point system" may be better alternative.
SO What does that mean = benchmarking. (3D benchmarking tools and WinSAT! anyone?)
Now to device a benchmarking system that can be applied to a wide range of devices ... (near impossible)
So if we don't have a benchmark, how can we even compare it?
We use technical details of the systems, the type of task/app we want tested, observe them in action... then add in common sense!
It is not just about power but also about who has the better software that takes advantage of this.