In another thread I stated that running Sonic on Picodrive ws dropping frames even more than on a Wiz! I just thought it was because things were early but that doesn't sound like the case. If this does that how will stuff like PSX be able to run?
This bit of info was of concern. If Notaz said it it is 100% fact and it is worrysome (sorry Notaz to use your info):
Quite allot of stuff running? Network manager? Scans? Even if we are just playing a game? Can't do anything to solve this(emu)?
My question is can there be a mimimal OS running when we start minimenu that disables all of that crap? Is there a way of setting up something so when you just want to play something it suspends all of those other tasks and just single tasks the emu/game?
Developers are going to have to not rely on X to do everything to speed things up but will they take the time? It seems to get to the real performance of the Pandora and not just perform like a stuttering Wiz with a keyboard some thought has to be given to some sort of miniOS.
I know I am not the only one who would like to play games on this with out stuttering and pauses. When we start getting up there in systems like PSX, N64 (Ok this one will probably always have issues), Jaguar, 32X etc it seems we will start to really need all of the oomph possible and running all of these tasks at the same time in the background will start to really become a problem.
So to the OS dev guys, is it possible to make a miniOS that could use minimenu to load to reduce overhead? How will that work when devs of emus and games start relying more and more on having the other bigger OS running? Should there be some kind of standard set now so when/if a smaller OS is made things will still work?
This bit of info was of concern. If Notaz said it it is 100% fact and it is worrysome (sorry Notaz to use your info):
notaz said:yeah it's the OS, I can't do anything in the emu itself to solve this.DaveC said:I noticed these frame drops too. I was quite surprised by this as it actually runs smoother on the Wiz! It drops quite a bit even in a simple game like Sonic 1.
NetworkManager is still doing scans even in minimenu.. There is quite a lot of stuff running even in minimenu mode really.DaveC said:I am running this from mini menu not XFCE (I boot directly into mini menu) and it still stutters and has an uneven framerate. This probably rules out XFCE wifi issues. Even the unoptimised SNES 9x emu runs more consistant. It is really weird.
Quite allot of stuff running? Network manager? Scans? Even if we are just playing a game? Can't do anything to solve this(emu)?
My question is can there be a mimimal OS running when we start minimenu that disables all of that crap? Is there a way of setting up something so when you just want to play something it suspends all of those other tasks and just single tasks the emu/game?
Developers are going to have to not rely on X to do everything to speed things up but will they take the time? It seems to get to the real performance of the Pandora and not just perform like a stuttering Wiz with a keyboard some thought has to be given to some sort of miniOS.
I know I am not the only one who would like to play games on this with out stuttering and pauses. When we start getting up there in systems like PSX, N64 (Ok this one will probably always have issues), Jaguar, 32X etc it seems we will start to really need all of the oomph possible and running all of these tasks at the same time in the background will start to really become a problem.
So to the OS dev guys, is it possible to make a miniOS that could use minimenu to load to reduce overhead? How will that work when devs of emus and games start relying more and more on having the other bigger OS running? Should there be some kind of standard set now so when/if a smaller OS is made things will still work?
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