generalnmx
Playful/Fascist Mod
I was thinking about the practical applications of the internet-via-USB programs made for the GP32, and I got this odd idea for an "Offline / Online Game".
Here's the gist: A game is made which plays like a MMORPG, but isn't actually online (think .hack for the PSX). However, there will be two types of players: NPCs, and "Personality Script" PCs. As you play the game, a knowledge base collects information on your actions and tendencies. When you connect to the PC database, it transmits this information to the other real players as an AI script, and that player is added / updated on "your world". Other additions would be trades and "vendors" made by players this way, and possibly email-like messages passed back and forth.
Well...maybe I should just get back to coding.
Here's the gist: A game is made which plays like a MMORPG, but isn't actually online (think .hack for the PSX). However, there will be two types of players: NPCs, and "Personality Script" PCs. As you play the game, a knowledge base collects information on your actions and tendencies. When you connect to the PC database, it transmits this information to the other real players as an AI script, and that player is added / updated on "your world". Other additions would be trades and "vendors" made by players this way, and possibly email-like messages passed back and forth.
Well...maybe I should just get back to coding.