Mario Paint


Tozarian

Still Fresh
Joined
Jun 21, 2008
Messages
66
A thing that has yet to be brought up. Will the super nes mouse be able to be emulated. Analog stick!!?!?! ;)

The hardware can obviously handle the SNES but what about the mouse?
 
Things like this should honestly be brought up AFTER the pandora is released and someone starts working on porting/writing a snes emulator. No one knows these types of things for certain.
 
The mouse is just another input method, I'd throw a hissy fit if this actually became a large problem.
 
Tozarian said:
A thing that has yet to be brought up. Will the super nes mouse be able to be emulated. Analog stick!!?!?! ;)

The hardware can obviously handle the SNES but what about the mouse?
Analog stick!!?!?! ...
...
...
Touch screen, surely?

But yeah I wouldn't worry too much about this I'm sure it will have occurred to many people already.
 
Last edited by a moderator:
SnemulDS one of the snes emulators for the DS uses the touchscreen for the mouse. It works by directly setting the memory location that stores the mouse cursor rather then by actually emulating a mouse. It's a fairly easy thing to do(basically the same thing as using pro-action replay codes. Only resetting them to a new value constantly as you tap the touch screen) but requires the offsets be found for each game that you want to do it in. The same method should be usable for games that use the snes's lightgun. And indeed for using the keyboard for name entry screens and the like. Not that that last use would be anywhere near worth the necessary effort.
 
Back
Top