The nub modes that come with the pandora are pretty useful, but I would love to see arbitrary nub mapping.
This came up because I've mainly been playing SNES games with snes9x which has no nub support. Why does it need nub support? Can't we map the nubs to standard controls at a lower level? I want to map the left nub to the D-Pad, because using the left nub is more comfortable for my hands. It would also be great to map the right nub to the A, B, Y and X buttons for games like http://www.youtube.com/watch?v=qibK4k18Ry8, which uses the buttons as a joystick so you run in any direction and shoot in any direction.
Is there already a utility for accomplishing this? I assume there is a pretty robust nub control toolkit that is used by the standard nub settings, can anyone point me in the direction of the documentation and/or source code for that?
This came up because I've mainly been playing SNES games with snes9x which has no nub support. Why does it need nub support? Can't we map the nubs to standard controls at a lower level? I want to map the left nub to the D-Pad, because using the left nub is more comfortable for my hands. It would also be great to map the right nub to the A, B, Y and X buttons for games like http://www.youtube.com/watch?v=qibK4k18Ry8, which uses the buttons as a joystick so you run in any direction and shoot in any direction.
Is there already a utility for accomplishing this? I assume there is a pretty robust nub control toolkit that is used by the standard nub settings, can anyone point me in the direction of the documentation and/or source code for that?