Franxis
MAME 4 ALL
New version of my MAME port for the GP2X with the following news:
- ASM cores are selected automatically (according to an internal compatibility list).
- Several optimizations and hacks have been implemented in the sound cores (selectable with the fast sound option).
- Changes in the Neo·Geo memory management to be able to play more games with the limited GP2X RAM (64 MB). Also a separated executable is internally called to play the Neo·Games (to gain more RAM). New playable games: aof3, blazstar, fatfury3, kizuna, kof95, kof96, mslug2, ninjamas, pulstar, ragnagrd, rbff1, samsho3, shocktro, whp.
- Raster effects are disabled in some of the Neo·Geo games to gain speed.
- Optimizations in M72 games (R-Type, Hammerin' Harry, Ninja Spirit, etc).
- Several optimizations in memory handlers, sprites, tilemaps, timers and CPU interfaces.
- Sound fixed in some games (e.g. Frogger). Also some hang ups are solved.
- Psycho Nicks Oscar fixed.
Download it in my web page:
http://www.talfi.net/gp32_franxis/
Happy new year!.
- ASM cores are selected automatically (according to an internal compatibility list).
- Several optimizations and hacks have been implemented in the sound cores (selectable with the fast sound option).
- Changes in the Neo·Geo memory management to be able to play more games with the limited GP2X RAM (64 MB). Also a separated executable is internally called to play the Neo·Games (to gain more RAM). New playable games: aof3, blazstar, fatfury3, kizuna, kof95, kof96, mslug2, ninjamas, pulstar, ragnagrd, rbff1, samsho3, shocktro, whp.
- Raster effects are disabled in some of the Neo·Geo games to gain speed.
- Optimizations in M72 games (R-Type, Hammerin' Harry, Ninja Spirit, etc).
- Several optimizations in memory handlers, sprites, tilemaps, timers and CPU interfaces.
- Sound fixed in some games (e.g. Frogger). Also some hang ups are solved.
- Psycho Nicks Oscar fixed.
Download it in my web page:
http://www.talfi.net/gp32_franxis/
Happy new year!.