Mortys said:Thx for the updates Slaanesh, good to see a coder like you support the A320. i'm not a coder at all so I can't help you but if you need something in testing, just let me know.
Just one last thing : what set of Mame roms will we need ?
slaanesh said:Rotated screen will be full supported.
The only thing that probably won't be initially supported is screen scaling. The current Dingux kernel doesn't support the IPU hardware (yet!) which is used to do hardware video resizing. By inspection, it seems to produce nicely re-scaled video - IMHO better than the GP2X. I guess this is a pretty subjective area.
One reason the IPU isn't supported is that it supposedly takes 3.5MB of RAM away from the system, which is significant on a 32MB system.
Exophase said:IPU is YUV only. Unless you manage to output YUV from MAME then it's probably not going to be an option. GP2X has a good YUV scaler too, btw.
No problems.craigix said:Slaanesh I'm sorry I didn't keep up with this thread, I'd have sent you an A320 free.
I've just been so busy with other work this last month.
I hope to get up to speed and make a new video for both the Wiz and Dingoo showing recent progress.
I've only briefly tested Outrun this morning, at the default 336Mhz.pongplaya said:did you test any hang on / outrun / space harrier yet ????????
slaanesh said:Rotated screen will be full supported.sataniC Virus said:Early days, but do you think it will be possible eventually to play some games with vertical aspect (rotated screen) such as Pacman?
The only thing that probably won't be initially supported is screen scaling. The current Dingux kernel doesn't support the IPU hardware (yet!) which is used to do hardware video resizing. By inspection, it seems to produce nicely re-scaled video - IMHO better than the GP2X. I guess this is a pretty subjective area.
One reason the IPU isn't supported is that it supposedly takes 3.5MB of RAM away from the system, which is significant on a 32MB system.