Making The Graphs...


spider_jerusalem

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Hi all!

I am into games since I was 4, but only 15 years late I started to be curious how graphs are made.

What I mean is: does the dev´s use an special program for this? Like, when the manufature of the console give their SDK´s, is there any program specially made to draw the graphs and take advantage of the console capabilities?? :unsure:

I hope I´ve made myself clear. Cheers!

:)
 

Quiest

I like turtles!
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I use MSPaint and GraphicsGale, a very good freeware paint program. Don`t know what others use...
 

BaDToaD

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I use deluxe Paint and Personal Paint on my Amiga or via Amiga emulation on a PC. Probably a bit over the top but they are superb for Retro style graphics.
 

spider_jerusalem

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Quiest posted on Jul 12 2005 at 07:58 AM said:
I use MSPaint and GraphicsGale, a very good freeware paint program. Don`t know what others use...


BaDToaD posted on Jul 12 2005 at 09:18 AM said:
I use deluxe Paint and Personal Paint on my Amiga or via Amiga emulation on a PC. Probably a bit over the top but they are superb for Retro style graphics.


mattmagoo posted on Jul 12 2005 at 09:34 AM said:
graphics gale is excellent for 2D work

3DMax is a big player in 3D character and scene design


Thanks!
So, what about graphs limitations on GP32? I mean, can I use ANY graph program if I respect GP32 graph limits?

And I´d rather use Blender... :rolleyes:

cheers
 
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