Limit For Everyone Or No Limit For Some?


C

codeninja

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We know that developers have to censor their own games because of some toolboxes that will take advantage of them. Such thing as friend code and not having voice chat in game but only in lobby with friends in Metroid Hunters are all by-product of those nutcases and criminals. I heard that some tool sued iPod for not having proper warning that too high volume could damage your hearing. How low/dumb should we be?

So, here is my question, do you prefer to have all those limitation so that everyone can play together? Or, enjoy the game at its fullness among selected few that will behave and don't ruin other peoples' experience?
 
The more people there are, the more likelihood that someone will abuse it. Nintendo WFC is huge, so the restrictions in place are acceptable (though I'm sure voice chat will be worked out sooner or later).

When something isn't as popular as NWFC, then you can rely on the honor system.
 
you will always have the assholes around, i've seen people on mario kart DS with very obscene names. So its not going to be any different.

All nintenod has to do is put a "play at you own risk" disclaimer like Twisted metal Head on has. Then when someone bitches about it Nintendo can say, well did you read the disclaimer, and the person will say No, nobody reads those things.
 
Nintendo says this too, it's in the startup for Mario Kart and Animal Crossing as an ESRB warning. Still, they probably want to go a little beyond that and make sure most people don't have to deal with being called a "Mexican Jew lizard".
 
This is a double-ended sword. In my opinion games marketed to/for people under 16 years of age should definitely be restricted in terms of online communication (person to person(s)). The rest should be free for all, although I'm not very sure how chatting during a game such as Mario Kart can greatly enhance the experience.

As a wrap-up, I'll say that parents should protect their offspring out of their own initiative, rather than wait for lawsuit-material to come up. It's getting quite hard not to resort to obscenities and rants when talking about idiotic lawsuits launched by ignorant hicks.

- Alex
 
I only ever play with friends and people I know online. I have no desire to play random annonmous stranger #135 just so he can whip out some cheesey instant kill move or cheat tactic that everyone knows except for me thus ruining all the fun of playing people online. No let me have my actual friends that I can atleast punch in the mouth in person when they pull stupid shit.
 
Alex. posted on Feb 11 2006 at 04:42 PM said:
This is a double-ended sword. In my opinion games marketed to/for people under 16 years of age should definitely be restricted in terms of online communication (person to person(s)). The rest should be free for all, although I'm not very sure how chatting during a game such as Mario Kart can greatly enhance the experience.

I agree with your point.
 
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There's the other side of it--those of us adults who go into online games and *HATE* the voicechat of 10-year olds. Talk about ruining the mood of good games...

I bet half the 'sexual predators' that get busted 'hooking up' with kids are actually just normal gamers attempting murder, and they end up going for the lesser charge when they get busted. <_<

well, maybe not...
 
I would think that if you wanted to voice chat with friends during a game of Mario Kart you could just hook up a voice chat program on the PC/mac since you need to be connected to a wifi network anyway inorder to play online. who cares about talking to strangers anyway?

Hell, Yahoo got rid of their chat rooms all together just to stop such a thing.
 
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