Second wishful thinking thread in a morning from a non-coder, I know. Bear with me.
A physics game like Labyrinth (board with ball bearings and holes cut in) seems a natural fit for the Caanoo's accelerometer, though I imagine that the physics engine itself would be a nightmare to code. Is that what's stopping it?
Infinite praise and gratitude to the coders for the blessings already received,
-Nick
A physics game like Labyrinth (board with ball bearings and holes cut in) seems a natural fit for the Caanoo's accelerometer, though I imagine that the physics engine itself would be a nightmare to code. Is that what's stopping it?
Infinite praise and gratitude to the coders for the blessings already received,
-Nick