hahaha... um, Haudokens from the other side of the screen work for me.
I have to admit there's a real lack of ballance in this KOF game. Sometimes they pull off attacks in rapid succession that SHOULD have a cool down time or atleast leave them open for a counter attack. Also why is it that when I loose two rounds I instantly end up at the "next challenger" screen?
another stupid question.....
how about...hit him till his life bar gose down....to nothing.
or don't you know the common rule's in 99% of fighting game's?
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