furikuri
Still Fresh
zodttd said:So I spent the past time implementing the dual cpu feature into GP2PSX. It worked, and I had an async blit (drawing) routine. Thing is, it barely made a speed improvement. It could be the way I used it. I'll have some people look over the code. So for now, dual cpu use has been removed from the code, as it caused a few glitches here and there.
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