Maple Story clone project,
Basically it all started when i stumbled into Maple Story media files and check out how they were arranged..
Then i found out the structure and got them loaded into c++ application and thought "This is pretty good way to handle characters and npc's"
So i started to create 2D Engine that supports media formats similar to Maple Story and AngelScript for scripting..
Currently doing Rev3 rewrite of the engine. It uses Irrlicht for 2d/3d, IrrNetLite for networking.
More info and old videos here:
Header File - Blog
Basically it all started when i stumbled into Maple Story media files and check out how they were arranged..
Then i found out the structure and got them loaded into c++ application and thought "This is pretty good way to handle characters and npc's"
So i started to create 2D Engine that supports media formats similar to Maple Story and AngelScript for scripting..
Currently doing Rev3 rewrite of the engine. It uses Irrlicht for 2d/3d, IrrNetLite for networking.
More info and old videos here:
Header File - Blog