Hi,
i'm actually working on a Irrlicht port, it seem to work very well actually, i use the SDL device integrated in Irrlicht (with some minor modification for the GP2X) and it include two software renderer. (the first is very fast but have clipping problem, the second is quite slow but render very well)
I'm not far to release the port officialy, i just need to add GP2X inputs.
You can get an alpha port (src) here: http://www.garzul.tonsite.biz/IrrlichtGP2X...chtGP2X_SRC.zip
For windows users, there is a code::block pre-configured project.
Here, you can get two example i just compiled (one with mesh and other with a 3D object):
http://www.garzul.tonsite.biz/IrrlichtGP2X...xample_GP2X.zip
It's not oc and it doesn't have mmu hack, performances are ok (i use the default renderer) but i think it can be a lot better if people can integrate better renderer (like Trenki's renderer or GPU940), Irrlicht is very flexible so it's not very hard, i think.
I get 9fps with the mesh and +20fps with the 3D object, the font seem have a bug with the default renderer but i dunno why.
i'm actually working on a Irrlicht port, it seem to work very well actually, i use the SDL device integrated in Irrlicht (with some minor modification for the GP2X) and it include two software renderer. (the first is very fast but have clipping problem, the second is quite slow but render very well)
I'm not far to release the port officialy, i just need to add GP2X inputs.
You can get an alpha port (src) here: http://www.garzul.tonsite.biz/IrrlichtGP2X...chtGP2X_SRC.zip
For windows users, there is a code::block pre-configured project.
Here, you can get two example i just compiled (one with mesh and other with a 3D object):
http://www.garzul.tonsite.biz/IrrlichtGP2X...xample_GP2X.zip
It's not oc and it doesn't have mmu hack, performances are ok (i use the default renderer) but i think it can be a lot better if people can integrate better renderer (like Trenki's renderer or GPU940), Irrlicht is very flexible so it's not very hard, i think.
I get 9fps with the mesh and +20fps with the 3D object, the font seem have a bug with the default renderer but i dunno why.