Terranigma Freak said:
I did some more research on my own and the Dingoo does look to be slightly better, but how's the support from developers? I know neither the Wiz nor the Dingoo can emulate the SNES 100% yet, but are they being supported by developers to further improve their compatibility?
I think what really matters here is your performance-per-dollar. With the dingoo, you're getting similar emulation performance to the wiz at nearly half the price.
Features Wiz Dingoo
Touchscreen Y N
"standard" buttons* N Y
Fits in your pocket Y Y
Headphones Out Y Y
OLED Screen Y N
TV out** N Y
Standard MiniUSB cable N Y
Audio EQ N Y
3D Audio enhancement N Y
Radio N Y
Meanwhile,
Internal storage:
Wiz - ~1GB
Dingoo - ~4GB
Options for audio recording:
Wiz: none, default.
Dingoo:
-Low: Wav - IMA ADPCM, 16.000kHz, 4bit, Mono
-Middle: mp3 - 64kbit, 16.000kHz, MPEG 2.0 layer 3
-High: mp3 - 64kbit, 16.000kHz, MPEG 2.0 layer 3
-Low: Wav - IMA ADPCM, 16.000kHz, 4bit, Mono
-Middle: mp3 - 64kbit, 16.000kHz, MPEG 2.0 layer 3, Stereo
-High: mp3 - 64kbit, 16.000kHz, MPEG 2.0 layer 3, Stereo
Audio Codecs Supported By default:
Wiz - MP3, WAV, (ogg?)
Dingoo - MP3, WMA, APE, FLAC, WAV
Video Codecs Supported By Default:
Wiz - XVID/DIVX (avi), MPEG4 (avi) (Not h263/4)
Dingoo - FLV, WMV, ASF, RM, AVI, MPEG, MP4, RMVB, SWF
Flash Support:
Wiz - Remappable buttons, touchscreen, supports up to flash 8 (or 9? One of those.) Simpler games/apps work.
Dingoo - Plays flash movies, supports flash 6, completely non-interactive.
Emulators installed by default:
Wiz - None, download them yourself.
Dingoo - NES, SNES, Sega Genesis, GBA, Neo-Geo, CPS1 and CPS2
External Storage:
Wiz - up to 32GB SDHC SD cards
Dingoo - Up to 8GB Mini SD Cards (afaik, could be wrong about the capacity.)
With this list, I think the dingoo is the clear winner in most ways. It is a bit more difficult to configure when it comes to getting homebrew and external emulators, as you have to install linux, etc. etc. The wiz has an OLED screen that looks great from any angle, and also has a touchscreen (which is somewhat inaccurate.)
Compare those features with the price tags of ~$180USD for the wiz, ~$100USD for the dingoo, and it's pretty obvious who the clear winner is when compared by features/price. I will note that the wiz is slated for a wifi adaptor of some kind in the future, and does *technically* have the hardware to do TV-Out, while the dingoo doesn't seem to have any wifi capabilities at the moment.
To sum this up with some highlights of both consoles:
Wiz:
Bright screen, works decently in sunlight. Black is black, works/looks great in the dark.
Touchscreen, useful for scummvm, dosbox, homebrew games, etc.
3D processor - At the moment this hasn't seen much action, but might make PSX emulation at playable speeds possible some day.
32GB SDHC compatibility for massive storage. Standard size SD cards are usually cheaper than MiniSD
Dingoo -
Built in Emulators (oh those chinese. =X) that work decently well
Radio (with recording ability)
Supports more Video/Audio Codecs out of the box
Has more options and settings for the music player
TV out
standard USB cable
As far as performance/features per penny is concerned, the dingoo is the clear winner in this argument. I, honestly, would steer clear of both and wait for the pandora if you're looking for a more open, powerful device, as it'll be capable of running all those 16-bit systems with relative ease, and has twice the storage of the wiz, and WIFI/Bluetooth, etc.
Also, I own a wiz and have never used or owned a dingoo. I'm sure someone with more knowledge of the dingoo could make an argument against me, but the performance per penny still stands, and the dingoo is the clear winner. Honestly the biggest feature it has going for it is the TV-out, which was present in the GP2X, and it makes me wonder just WTF GPH is attempting to do with their new handheld. Also, the wiz technically has more power than the dingoo, so it might have some kind of killer app in the near future, hopefully. Otherwise, the dingoo is your best choice for price.