no_skill
gp2x! bananas! mayhem! mayham!
hi,
i'm the author of Super Mario War
http://jnrdev.weed-crew.net/smw
and i want to port my game to the gp32.
i've already tried to set up ninjas devkit + gp32 sdl, but i can't get it working.
galford already pointed me to the tutorial on gp32news, but it still doesnt work (and the minigp32 link is broken, got it from another source though).
are there any other tutorials for gp32 sdl out there?
or does anyone has a working win32 environment with gp32 sdl?
thanks in advance, no_skill
i'm the author of Super Mario War
http://jnrdev.weed-crew.net/smw
and i want to port my game to the gp32.
i've already tried to set up ninjas devkit + gp32 sdl, but i can't get it working.
galford already pointed me to the tutorial on gp32news, but it still doesnt work (and the minigp32 link is broken, got it from another source though).
are there any other tutorials for gp32 sdl out there?
or does anyone has a working win32 environment with gp32 sdl?
thanks in advance, no_skill