daemonaholic
Still Fresh
- Joined
- Jun 17, 2008
- Messages
- 27
I understand, this is why I said no less than *5* (with sound)....the following chips are pretty much guaranteed to be used by most games, quite frequently:notaz said:There was already plenty of talk about this. Not all CPUs need to be emulated at low level, some of them do specific tasks (like CD controller), and can be handled without emulating them as CPUs.
* Two Hitachi SuperH-2 7604 32-Bit RISC processors at 28.63 MHz (50-MIPS) – each has 4 KB on-chip cache, of which 2 KB can alternatively be used as directly addressable Scratchpad RAM
* Custom VDP 1 32-bit video display processor (running at 7.1590 MHz on NTSC Systems, 6.7116 MHz for PAL Systems)
* Custom VDP 2 32-bit video display processor (running at 7.1590 MHz on NTSC Systems, 6.7116 MHz for PAL Systems)
* Custom Saturn Control Unit (SCU) with DSP for geometry processing and DMA controller (running at 14.3 MHz)
Not to mention that when you have sound emulation enabled, the following will be emulated as well:
* Motorola 68EC000 sound controller (running at 11.3 MHz / 1,5 MIPS)
* Yamaha FH1 DSP sound processor, "Sega Custom Sound Processor" (SCSP), running at 22.6 MHz
The SuperH's, VDP's and 68EC000 will probably require low-level emulation for the best accuracy (especially since Saturn games are notorious for using different aspects of the Saturn chips)...however, this doesn't rule out HLE completely; I'm just not a fan of HLE myself due to inherent lower-compatibility.
Heh, my bad...I was thinking of the A9 =/notaz said:Cortex is not out-of-order BTW.
Yabause is the only decent Open Source saturn emulator. Satourne and SSF are both much better, however. SSF especially, having about 90-95% complete emulation. Unfortunately, they are both closed source.fiveseven said:Aside from yabause, are there any other emulators that are OS? A quick search on google reveals a lot of emulators, but most of them with websites that either aren't in english, or haven't been updated in a long time. I did find one called Satourne, which looks promising, but I have no idea if the source can be obtained.
A search on sourceforge doesn't appear to show anything either.
QUOTE
I know, even onto the PC there is no really useful SATURN Emulator, why should it be more easy to code one for the Pandora?
It's not even sure if we will get a playable NDS or N64 Emulator or even a Full Speed (Full sound, full everything...) PSX Emu (AFAIK every project for Pandora is still "Software mode" because of missing Hardware Drivers but I can be wrong of course, I just read "software only" since a Year...)
Sure there is; SSF and Satourne are both pretty good.
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