How do you deal with frustration in gaming?

How do you deal with frustration in gaming?


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    28

Blue Protoman

Well-Known Member
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Mar 6, 2010
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4,117
Title.


Me? I swear and flail my arms around. I NEVER abuse my controller/system in any way; I'm too economical for that.
 
I only play games I can easily beat. I only play games on the easiest level.


D.
 
i move on to the next game, theres way too many games out there to worry about one, and i usually come back to it months later, and i figure out how to get further nearly instantly, its weird...
 
I open a pile of stupid threads


Oh wait, no, that's your schtick


:p
 
I made my own controller for Kick Off 2. When something didn't go as planned the controller would be bashed against my forehead :(


Sent from my Amiga 500 using the cli.
 
i move on to the next game, theres way too many games out there to worry about one, and i usually come back to it months later, and i figure out how to get further nearly instantly, its weird...

Same here, also I swear and flail my arms around :p
 
I checked all the boxes.


I only damage my hardware when appropriate. And often, don't actually do damage. I kick my computer when I catch someone using an aimbot. But it's a gentle, 'fuck that' kick, not a damaging blow. I love my hardware.


But as for Mario Kart, well, don't get me started. It's probably why the screen fell off my first DS (weakened). From XKCD: Fucking blue protomanshells!


gfrancisdev: There's a thin line between challenging and frustrating, but there is a difference :) . Just saying.


Challenging? The original Super Mario Brothers. (well, the first time anyway)


Frustrating?

https://www.youtube.com/embed/in6RZzdGki8?feature=oembed

That's a fucking hilarious video.
 
Last edited by a moderator:
gfrancisdev: There's a thin line between challenging and frustrating, but there is a difference :) . Just saying.

that's the difference between getting slaughtered on dungeon:4 compared to finding the first rune of zot :D


vvvvvv is a nice one, msut've spent 4 hours straight before i could do the veni-vidi-vici series (would link, but i'm at work, so google yourselves :p )
 
When a game is frustrating me, the worst I'll do is give one of those angry sighs, pause the game, lean back, look upwards and put on one of those annoyed little smiles. You know the kind.


But it would have to be VERY frustrating to even get to that level. Like that one part of ME2 where you have to follow someone from the catwalks on the Citadel and the dude freaking dissappears every time and you don't realize that you could just skip the whole following thing by running to the end of the catwalk and - ugh...


Or setting up your first server in minecraft and finishing your massive multi-building base and then having it filled entirely with water while you were gone because your friends are jackasses.
 
By forcing myself to play it repeatedly until my brain is a fine paste, apparently.


The Gradius games test my patience more than anything else. For the first one (PC-Engine version) I was able to get good at most of it within a few days, such that it became mostly mundane - that is, when powered up. And yet it took me weeks to actually beat it, because the only way I could do it was by playing through without getting hit. And something stupid somewhere would always get me. Especially in that level added for the PC-Engine version and the last one. On multiple occasions I got hit right before the end. Then restart and repeat. I got so tired of the first few stages. When I finally beat it, after several attempts late into one weekend night, I was actually in tears.


Strangely Salamander (PC-Engine version) and Lifeforce (NES) didn't give me nearly as much trouble. I actually beat both before even moving on to Gradius. Still had to largely get through without getting hit, though.


But Gradius 2 (PC-Engine CD version) really takes the cake. That is probably the most frustrating game I've ever played, that still offers enough incentive to want to play it. I've beaten it in easy mode, but never managed to beat normal, even after months of attempts. I can make it through large portions of the game without getting hit on savestate - including making it from around level 4 to beating it - but on some levels I don't have a great chance of not getting hit (< 50%) and that all compounds. I was pretty sure I would have done it by now, but apparently I couldn't.


Then there's Gradius 3 (SNES version), which I beat after a few days. All of the added powerups/protection and slowdown make the game a joke in comparison to the two before it.
 
The only game I play these days is Day of Defeat Source which is an online FPS. These type of shooting game is an excellent way to relieve myself after a frustrating day and I learned to control my temper while playing since its quite an intense game, though I do swear ingame at times.


For offline games, if I get too frustrated I either quit or find cheats to beat it, or turn down the difficulty. Or if I'm using an emulator, save states and reload.


Platforming games are the most frustrating for me so I avoid them, especially 2D ones involving platforming and shooting at the sametime. Games that I will never beat: Metroid, Ghoul and Ghost, Blackthorne, Prince of Persia, Earthworm Jim, etc.


I did manage to beat Psychonauts, but that was pretty hard.
 
I swear a little bit and then give up.


Like, I never finished Ace Combat 5 because it was too hard. Never really started Gran Turismo 4.


In multiplayer games I stick it out for a little while then give up and do something else.
 
I'm too stubborn for my own good, most of the time. That stubbornness is what led me to the skills I have today, though. I used to throw controllers and cry. Now I'll curse a bit, maybe exit the game and try later. I have a bunch of games that I like to play through at once, anyway, so I'm not at a loss for games to play.
 
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