nomrchris posted on Dec 15 2005 at 05:53 PM said:Is this possible?
Laintsurge posted on Dec 15 2005 at 12:22 PM said:Why wouldn't it be possible. I don't think it would be very useful though, granted.
because even geepee for the pc can only emulate a gp32 in 66mhz mode without sound.Laintsurge posted on Dec 15 2005 at 06:22 PM said:Why wouldn't it be possible. I don't think it would be very useful though, granted.
aapje89 posted on Dec 15 2005 at 08:53 PM said:because even geepee for the pc can only emulate a gp32 in 66mhz mode without sound.Laintsurge posted on Dec 15 2005 at 06:22 PM said:Why wouldn't it be possible. I don't think it would be very useful though, granted.
EvilDragon posted on Dec 16 2005 at 05:01 AM said:aapje89 posted on Dec 15 2005 at 08:53 PM said:because even geepee for the pc can only emulate a gp32 in 66mhz mode without sound.Laintsurge posted on Dec 15 2005 at 06:22 PM said:Why wouldn't it be possible. I don't think it would be very useful though, granted.
Yeah, though your PC needs to emulate the processor - and the gp2x doesn't need to do that.
An extract from gpadvance.sourceforge.net (GPAdvanced homepage)
Classic emulators have to emulate everything (i.e. processor, RAM, ROM, video processor, keys, timers, ...) with only the use of the computer processor, that is why you need at least a 700Mhz computer to emulate a small gba (which has a 16MHz processor). The GP32 processor is compatible with the GBA one, so the first idea is to not emulate the gba processor but to directly run the code present in the GBA roms. Of course it is not as simple as to rename a .gba file to a .gxb file, but it runs !