VRAndy posted on May 26 2009 at 02:16 PM said:
RenegadeChic posted on May 23 2009 at 12:47 PM said:
ah see now this is the kind of attention to detail i like.
There are limits to all things.
Craig, Please tell us that you have an internal drop-dead date for design changes, even if you won't tell us what it is.
In the news recently is another company that allowed their attention to detail, and their desire for perfection push back their ship date. I'm referring, of course, to 3d Realms. I would have enjoyed playing DN4 back in the year 1999 even if they hadn't finished modifying their physics engine to realistically model a pachinko machine.
I know this is a harsh and unfair comparison, but with a "When it's done" ship date it makes me wonder when I hear about millimeter changes to d-pad travel. Perfection is great, but there's a limit to how much development you should be doing with customer money already in hand. (And a delivery time >500% the estimate when you collected the money.)
actually, i think this is a rather poor comparison. i would rather compare to something like
the situation over at OQO. problems with the hardware failing and all sorts of other things meant that the company went bust having to replace faulty units as well as the struggling market.
the 3D Realms situation is also a poor comparison because it had a standard business model. there were people who needed paying, office space rental, and all sorts else. actually.. rereading i cant exactly tell what you are trying to say the comparison achieves beyond the fact you have lost interest. well fair enough. even if you lose interest in the pandora, someone somewhere will take up your order. if DN4 was released in 3 years time, i am sure plenty of people would still be interested. its a very individual comparison.
anyway, my 2 cents is that i would rather they produce something as unlikely to fail and as good as they can rather than shipping out early a device that is not enjoyable to play, likely to have hardware failures and wastes years of planning. and worst of all, i wouldnt want to see the product fail so badly that they ended up in a situation like the people at OQO.