BeMoreViking
Member
Does anybody know if there is a handheld game console out there that roughly meets the following specs:
* Has a screen resolution bigger than 320x240
* Has GPU + GPU acceleration
* Has onboard wifi and bluetooth
* Stereo audio with headphone jack
* Programmable for homebrew
* Runs Linux
Honestly, I just want a handheld gaming console that I can write homebrew software for. I don't care about running emulators. But it seems that everything out there is stuck with 320x240 displays.
I built a PSPi v4 ( https://othermod.com/pspi-1000-version-4/ ) a while back, which has a 480x272 screen. I thought that would be pretty much perfect. But since it's powered by the raspberry pi zero, it's terribly underpowered (e.g. even the menu system/launcher feels laggy). The audio is also done via PWM on GPIO pins (which sounds absolutely terrible). Nowadays, you can get an add-on board to add a headphone jack, which wasn't available when I bought mine.
Some consoles I'm aware of:
* ClockworkPi: 320x240 screen, has GPU, but currently no GPU acceleration
* ODROID-Go: 320x240 screen, no headphone port
* GCW-Zero: 320x240 screen, mono audio (due to a hardware design flaw)
* RetroStone: 320x240 screen
* Freeplay Zero: 320x240, underpowered
* Freeplay CM3: 320x240, no bluetooth/wifi
* PSPI: poor audio quality, underpowered
* Arduboy: 128x60 Monochrome LCD, Arduino based (so it can only run one game without needing to be re-flashed), but it does have a pretty active homebrew community
There's a bunch of GPD devices out there, but as far as I can tell, those seem more like small laptops rather than a dedicated gaming console. They are also quite expensive in comparison to anything on the above list.
So I don't know. Still searchin'. Any thoughts?
* Has a screen resolution bigger than 320x240
* Has GPU + GPU acceleration
* Has onboard wifi and bluetooth
* Stereo audio with headphone jack
* Programmable for homebrew
* Runs Linux
Honestly, I just want a handheld gaming console that I can write homebrew software for. I don't care about running emulators. But it seems that everything out there is stuck with 320x240 displays.
I built a PSPi v4 ( https://othermod.com/pspi-1000-version-4/ ) a while back, which has a 480x272 screen. I thought that would be pretty much perfect. But since it's powered by the raspberry pi zero, it's terribly underpowered (e.g. even the menu system/launcher feels laggy). The audio is also done via PWM on GPIO pins (which sounds absolutely terrible). Nowadays, you can get an add-on board to add a headphone jack, which wasn't available when I bought mine.
Some consoles I'm aware of:
* ClockworkPi: 320x240 screen, has GPU, but currently no GPU acceleration
* ODROID-Go: 320x240 screen, no headphone port
* GCW-Zero: 320x240 screen, mono audio (due to a hardware design flaw)
* RetroStone: 320x240 screen
* Freeplay Zero: 320x240, underpowered
* Freeplay CM3: 320x240, no bluetooth/wifi
* PSPI: poor audio quality, underpowered
* Arduboy: 128x60 Monochrome LCD, Arduino based (so it can only run one game without needing to be re-flashed), but it does have a pretty active homebrew community
There's a bunch of GPD devices out there, but as far as I can tell, those seem more like small laptops rather than a dedicated gaming console. They are also quite expensive in comparison to anything on the above list.
So I don't know. Still searchin'. Any thoughts?