Hi
Finally i had done and published my first *.dbp package for the Pyra...look here at repo to download
It's the game Halloween 3D from Jadeware https://jadegame.com/games/halloween/ that recently was open sourced by the author (thanks @Brizzly27 ).
The game engine was coded for Windows and MacOS only initially and when the sources where released to github https://github.com/brizzly/Halloween3D
the user @gbudny asked to port to Linux (and Pyra & Pandora).
So i started converting the code and after some weeks and the precious work done by @Pocak and
@ptitSeb we have reached the goal to have the game completely playable on Linux and now on Pyra.
The game run in fullscreen 1280*720 with the help of GL4ES library developed by ptitSeb and also use the Bass library.
At start it copy the game files to appdata/halloween3d directory on the sdcard (it takes a while...so please be patient).
It is strongly adviced to use a fast SD Card formatted with ext3 or 4 for better performance (on a fat32 one copying datas and launching the game was more slow...but then the game runs ok)
I have adapted the controls for what i think is ok playing (let me know...) so i switched the nubs
(the right one moves the camera and DPAD moves up/down and strafe left/right, the left nub is mouse buttons)
the right lower shoulder button is for shoot,
the left lower shoulder activate the console
X = action;
B= crouch;
Y= jump;
ESC = during game go to menu where you could restart or quit.
0 (zero) is taking screenshots (unfortunately the screen seems not done correctly on Pyra...on Linux is ok...they suffering of a blue plague...)
So thanks again to @Brizzly27 for releasing the source of this nice shooter....and enjoy the game!
Finally i had done and published my first *.dbp package for the Pyra...look here at repo to download
It's the game Halloween 3D from Jadeware https://jadegame.com/games/halloween/ that recently was open sourced by the author (thanks @Brizzly27 ).
The game engine was coded for Windows and MacOS only initially and when the sources where released to github https://github.com/brizzly/Halloween3D
the user @gbudny asked to port to Linux (and Pyra & Pandora).
So i started converting the code and after some weeks and the precious work done by @Pocak and
@ptitSeb we have reached the goal to have the game completely playable on Linux and now on Pyra.
The game run in fullscreen 1280*720 with the help of GL4ES library developed by ptitSeb and also use the Bass library.
At start it copy the game files to appdata/halloween3d directory on the sdcard (it takes a while...so please be patient).
It is strongly adviced to use a fast SD Card formatted with ext3 or 4 for better performance (on a fat32 one copying datas and launching the game was more slow...but then the game runs ok)
I have adapted the controls for what i think is ok playing (let me know...) so i switched the nubs
(the right one moves the camera and DPAD moves up/down and strafe left/right, the left nub is mouse buttons)
the right lower shoulder button is for shoot,
the left lower shoulder activate the console
X = action;
B= crouch;
Y= jump;
ESC = during game go to menu where you could restart or quit.
0 (zero) is taking screenshots (unfortunately the screen seems not done correctly on Pyra...on Linux is ok...they suffering of a blue plague...)
So thanks again to @Brizzly27 for releasing the source of this nice shooter....and enjoy the game!
Last edited: