Gpspout


no_skill

gp2x! bananas! mayhem! mayham!
Joined
Jan 9, 2004
Messages
734
Age
38
Location
Austria
Website
72dpiarmy.com
hi,

woogal told me to stop messing around with the gpquake port until we have some team organization/synchronization done.

so i've spent two hours on porting gpSpout :)

--- 29.7.2004 ---

after two days 1.0 is out. if you read gamikaze you had already known this yesterday :)

you can get it on the gpspout page: http://no-skill.weed-crew.net/gpspout

new: the game runs at 22 mhz, start toggles pause, start+select reboots and highscores are saved.

cheers, no_skill
 
I Love that game

I mean, it's installed on every of my machines (even at work!), and i spent hours and hours playing it. And now, i get to play it on my beloved GP32.

I'm in love with you too

(yaouank is going to be happy as well)

Thanks a lot
 
WOAH! too goddamn fast now, think u just shoved a firecracker up it's arse - I can't even do anything before dying!!!
 
oops.
that's what i mean with 100% speed increase :)

anyone can upload the old version? i don't have it anylonger. and i'll add a timer to keep low speed later on.

hmm... i could upload a 66 mhz version :)

wait a sec and it'll be up.

---

up :)
 
Lol, my high score on the amazingly fast was like 70 :D.

Edit: The new one is much better thanks. Still a wee bit fast for me but I'll get used to it. Thanks no_skill. Cool lil game :).
 
Are the lvls randomly generated?

I have encountered a few impossible positions
 
true, but i suck.





I have an idea


You should put modes in, normal and one where you have to destroy all the blocks


EDIT : Oooh! U need a BATTLE MODE!
 
jup, the levels are random.

a battle mode?

2 players on one gp32 :)
but that's something that'd take a while.
 
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