Well, the AI is far from finished, but I guess it's a start
So, for now the skirmish works, with the AI trying to make sense building a base, collecting gas and killing you also :rolleyes:
The survival mode has been modified, and you have some time to prepare before the big assault (3 difficulty levels, as the skirmish). For the hard mode, I believe you will find the walls useful, as I just added them.
So now GpFinalWar starts to become a real game, the campaign mode will be ready soon, that's why I need your feedback on this one. If you find any bug, or have any suggestion, please post them !!!
I'll be back in one week, to see what you think about this !!
It can be found here:
http://membres.lycos.fr/matkeupon/index_en.html
So, for now the skirmish works, with the AI trying to make sense building a base, collecting gas and killing you also :rolleyes:
The survival mode has been modified, and you have some time to prepare before the big assault (3 difficulty levels, as the skirmish). For the hard mode, I believe you will find the walls useful, as I just added them.
So now GpFinalWar starts to become a real game, the campaign mode will be ready soon, that's why I need your feedback on this one. If you find any bug, or have any suggestion, please post them !!!
I'll be back in one week, to see what you think about this !!
It can be found here:
http://membres.lycos.fr/matkeupon/index_en.html