GP32 Gp32 Sdl Doesn't Vsync


Blah

Wanna Be Programmer
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I am working on a project and am annoyed that I can't get it to use Vsync.
I've tried everything, including modifying the actual library. Can someone, perhaps Chui explain this?
 
I was under the impression that the gp32 CAN'T vsync at all?? Not sure if thats correct though.

Maybe has to do with the rotated screen buffer...
 
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