thegrimreaper
Certified Guru
Hello everyone,
I'm looking for some people to help me Beta test some changes I've been making to the Franxis' GP32 Mame source code.
I've spent most of the last week getting the Atari Vector engine working, using Franxis' source code as a starting point. I've already sent Franxis a couple of updated versions of the source code and I can now proudly say that the Atari Vector engine seems to be working quite well.
However, one VERY time consuming problem I've come across is that the games that are written to work with an anolague input device (e.g. a trackball in millipede, or an anolgue joystick in Star Wars) need their settings "tweaking". Those games simple don't play very well with the GP32 joystick when using the settings that come straight from the Mame 0.34 source code. The movements are often way too fast, making it impossible to control the game the way you want to.
I've now altered the source code to load alternative "sensitivity" information from a configuration file in the GP:\\GPMM\MAME034 directory.
If there is anyone out there that will help me find the best settings for all the anologue games using the GP32 joystick, I'll put their suggested settings into the source code as default values (and try to get Franxis to give them a thankyou in the release notes).
I'm looking for some people to help me Beta test some changes I've been making to the Franxis' GP32 Mame source code.
I've spent most of the last week getting the Atari Vector engine working, using Franxis' source code as a starting point. I've already sent Franxis a couple of updated versions of the source code and I can now proudly say that the Atari Vector engine seems to be working quite well.
However, one VERY time consuming problem I've come across is that the games that are written to work with an anolague input device (e.g. a trackball in millipede, or an anolgue joystick in Star Wars) need their settings "tweaking". Those games simple don't play very well with the GP32 joystick when using the settings that come straight from the Mame 0.34 source code. The movements are often way too fast, making it impossible to control the game the way you want to.
I've now altered the source code to load alternative "sensitivity" information from a configuration file in the GP:\\GPMM\MAME034 directory.
If there is anyone out there that will help me find the best settings for all the anologue games using the GP32 joystick, I'll put their suggested settings into the source code as default values (and try to get Franxis to give them a thankyou in the release notes).