kickin_wing, I think that you aren't looking at Gamepark from the correct perspective. I do not doubt that you know about business, but you have to realize that Gamepark is a small South Korean firm. We do not know how many people they employ, what sort of expenses they must pay or much of anything about them.
From looking at the photos of the Gamepark team on Gp32Europe, it leaves me believing that Gamepark might not employ much more than 20 individuals, which I think is pretty reasonable.
I saw an interview that was conducted in 2002 (I can find it if you want.. I'm just kinda lazy right now, so you'll have to trust me) where a Gamepark employee stated that the had sold 15,000 Gameparks. I
think that's before the FLU was released (or just about the same time), and I know that it's LONG before the BLU got released. So I would wager to say that Gamepark has sold a LOT more than that by now. I'd say at the
very least 50,000.
They recently became Gamepark Holdings... I don't know what that means really, but it sounds as if it's some sort of expansion of their company.
Gamepark doesn't market because they don't
need to. It's not, and was never planned to be, a great mainstream success. It has suceeded to meet Gamepark's expectations (that can be seen with the fact that there are 3 variations of the system).
They aren't dying as you claim. There's been a
lot of activity in the company in just the last year and in the last month or so (with the release of the new English site and direct download of games). I see
no reason they couldn't handle the release of another console. An average mainstream console costs millions of dollars to launch; much of that is marketing and production of a couple million units. Gamepark wouldn't market much and would probably produce a few 10's of thousands of units... that translates to a much, much cheaper launch.
With all that said, I see no reason that Gamepark would be unable to develop and release another system.
And sorry for the long post.